//
//  ViewController.m
//  03-UIResponder
//
//  Created by dllo on 16/7/18.
//  Copyright © 2016年 danming. All rights reserved.
//

#import "ViewController.h"
#import "TouchView.h"
@interface ViewController ()

@end

@implementation ViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    
    TouchView *touch = [[TouchView alloc] initWithFrame:CGRectMake(20, 20, 374, 150)];
    touch.backgroundColor = [UIColor redColor];
    [self.view addSubview:touch];
    // 1.响应者链
    // 触摸TouchView时
    // 检测顺序:硬件 -> Appdelegate -> UIApplication -> UIWindow -> UIViewController -> UIView -> TouchView
    // 响应顺序: TouchView -> self.view -> UIViewController -> UIWindow -> UIApplication -> Appdelegate -> null
    // 如果所有的响应者都无法响应该事件, 则这个事件会被舍弃
    // 两种检测响应者的方法
    // 1.Category 实现 touchBegin的方法
    // 2.nextResponder
    
    // 例:
    // 1.响应者不要出边界, 出边界的响应者无法响应
    // 判断当前的点, 在谁的范围内 (poinrInside:withEvent) (这个方法返回的是BOOl值)
    BOOL isInside = [touch pointInside:CGPointMake(10, 210) withEvent:nil];
    NSLog(@"%@" ,isInside ? @"YES" : @"NO");
    UIButton *button = [UIButton buttonWithType:UIButtonTypeSystem];
    button.frame = CGRectMake(10, 10, 100, 80);
    button.backgroundColor = [UIColor cyanColor];
    [touch addSubview:button];
    [button addTarget:self action:@selector(buttonClick:) forControlEvents:UIControlEventTouchUpInside];
    // 2.Button 的点击方法如何实现
    // button的点击效果, 通过UIResponder对应的方法实现
    // 3.pointInside重写, 实现失去响应能力(return NO);
    // 开启用户交互
//    button.userInteractionEnabled = YES;
    
 }
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
//    [super touchesBegan:touches withEvent:event];
    NSLog(@"%@-------%s", self.class,  __FUNCTION__);
}
- (void)buttonClick:(UIButton *)button {
    NSLog(@"%@", button);
}







- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

@end
